Ricardo’s definitive guide to every ship — free download
This is the complete Elite Dangerous Ship Guide from Ricardos Gaming — covering every major ship in the game, their roles, their strengths, and Ricardo’s verdict on when to fly each one. Save this page to your browser or use your browser’s Print function (Ctrl+P / Cmd+P) to save as PDF for offline reference.
🚀 Starter Ships
Ship
Role
Cost
Rank
Verdict
Sidewinder Mk I
Starter
Free rebuy
None
Everyone starts here. Expendable. Learn in it, not in it long-term.
Eagle Mk II
Light Combat
~44K
None
Fast, agile, excellent for learning combat basics.
Imperial Eagle
Light Combat
~110K
None
Better Eagle variant. Beautiful ship.
Hauler
Budget Trade
~52K
None
First dedicated trade ship. Surprisingly good cargo for price.
Adder
Multirole
~87K
None
Decent all-rounder at low cost. Good stepping stone.
⚡ The Cobra Family
Ship
Role
Cost
Rank
Verdict
Cobra Mk III
Multirole
~349K
None
ICONIC. Best value multirole in the game. Engineer this before upgrading.
Cobra Mk IV
Combat/Trade
~760K
None
Tankier Cobra. More durable, less agile. Good for traders who need defence.
Cobra Mk V
Combat Multirole
~890K
None
2025 addition. More combat-focused, excellent hardpoints, highly capable.
🎯 Combat Ships
Ship
Role
Cost
Rank
Verdict
Viper Mk III
Light Combat
~143K
None
Fast and aggressive. Good starter combat ship.
Viper Mk IV
Combat
~435K
None
Slower than Mk III but more survivable. Better for beginners.
Vulture
Combat
~4.9M
None
EXCEPTIONAL. Two large hardpoints, extraordinary agility. Community favourite.
Alliance Chieftain
Combat
~19.4M
None
Best medium combat ship for AX and PvE. Superior manoeuvrability.
Krait Mk II
Combat Multirole
~45.8M
None
Gold standard medium combat. Fighter bay, excellent hardpoints.
Heavy combat, fighter bay. Tank build for serious PvE.
Federal Corvette
Heavy Combat
~187M
Admiral (Fed)
BEST combat large ship. Three large hardpoints. Essentially unkillable engineered.
📦 Trading and Cargo Ships
Ship
Role
Cost
Rank
Verdict
Type-6 Transporter
Budget Trade
~1M
None
First dedicated cargo hauler. Good capacity for cost.
Type-7 Transporter
Trade
~17M
None
Strong cargo capacity at accessible price. Upgrade from Python pre-Anaconda.
Python
Trade/Multirole
~56M
None
BEST medium cargo ship. Trade, mine, fight — all adequately.
Type-10 Defender
Heavy Trade
~124M
None
Massive cargo. Slow. Not fun to fly, but productive per trip.
Anaconda
Multirole Large
~146M
None
Does everything at the highest level. First large ship recommendation.
Panther Clipper
Heavy Cargo
~240M
None
2025 legend returns. Rivals Cutter on cargo without rank requirement.
Imperial Cutter
Elite Cargo
~208M
Duke (Empire)
BEST cargo ship. 700T+ possible. Requires Duke rank.
🔭 Exploration Ships
Ship
Role
Cost
Rank
Verdict
Hauler
Budget Exploration
~52K
None
Surprisingly good early explorer. Tiny but long-ranging when stripped.
Diamondback Explorer
Exploration
~1.9M
None
Best budget exploration ship. Excellent jump range, low cost.
Asp Explorer
Exploration
~6.6M
None
Community favourite for years. Great cockpit visibility, strong range.
Caspian
Exploration
~12M
None
2025 addition. Best jump range available. Premium exploration experience.
⛏️ Mining Ships
Ship
Role
Cost
Verdict
Cobra Mk III
Budget Mining
~349K
Starter mining ship. Viable for early income.
Python
Mid Mining
~56M
Good balance of cargo and hardpoints. Popular mining choice.
Anaconda
Advanced Mining
~146M
Versatile. Can switch between mining and trading without major refitting.
Type-11 Prospector
Dedicated Mining
~85M
Purpose-built mining ship. Best dedicated option at its price tier.
Imperial Cutter
Elite Mining
~208M
Maximum cargo. Most lucrative mining ship for high-value hotspot mining.
⭐ Ricardo’s Top Ship Picks by Budget
Budget
Combat Pick
Trade Pick
Exploration Pick
Under 1M
Viper Mk III
Hauler
Hauler
1M-10M
Vulture
Type-6/7
Diamondback Explorer
10M-60M
Chieftain / Krait Mk II
Python
Asp Explorer
60M-200M
Fer-de-Lance / FAS
Anaconda / Type-10
Caspian
200M+
Federal Corvette
Imperial Cutter / Panther Clipper
Engineered Caspian
💡 Remember: Engineering matters more than ship choice at the same tier. An engineered Cobra Mk III beats an unengineered Vulture in its role. Build well, then upgrade.